🌐 05 — Unified Game World

The defining feature of Marketland+ is that the farm and the store are not separate modes or mini-games — they exist as one continuous world, visible at the same time, connected by a real supply lane. This document explains how the two worlds are designed to feel like a single, unified empire.


🗺️ World Layout

The game world is divided into two adjacent areas visible on the same map:

┌────────────────────────────────────────────────────┐
│                   FARM ZONE                        │
│  [Crop Plots] [Animal Pens] [Processing Buildings] │
│                                                    │
│         🚜──────Supply Lane──────🏭                │
│                                                    │
│                   STORE ZONE                       │
│  [Storefront] [Displays] [Stockroom] [Coin-Op]     │
└────────────────────────────────────────────────────┘

Players can scroll between zones or tap a Map Button to zoom out and see both zones simultaneously on a mini-map.


🔗 The Supply Lane

The Supply Lane is the physical, visible connection between farm and store. It is a short animated road or conveyor belt that shows:

Supply Lane States:

State Visual Player Action
Empty Idle animation N/A
Active (manual) Crates moving Player tapped "Send to Store"
Active (worker) Automatic crate flow Delivery Runner assigned
Blocked (full stockroom) Red indicator Clear store stockroom space
Blocked (no goods) Yellow indicator Harvest/process more goods

💱 Economic Connection

Farm Action Store Effect
Harvest wheat Bakery can restock bread shelf (🌿 Fresh, +40%)
Collect eggs Egg display available at +30% value
Process milk → cheese Dairy Fridge restocked at +60%
Brew craft beer Beer Fridge stocked at +75%
Process lavender → perfume Luxury Beauty at +90%
All fresh goods 🌿 Fresh badge shown to customers
Store Action Farm Effect
Earn coins Fund new crop seeds
Earn coins Buy animal pen upgrades
Earn coins Hire farm workers
Earn coins Expand farm zones
Complete quests Earn Farm Tokens

🌿 The Fresh Premium System

Any display can be switched between three supply modes:

  1. 🏭 Supplier Mode — Always available. Base coin value. No badge.
  2. 🌿 Farm Mode — Requires active farm stock. +30–90% coins. 🌿 Fresh badge visible to customers.
  3. 🔀 Hybrid Mode — Uses farm stock first; falls back to supplier if farm is empty.

The Fresh Premium multiplier depends on the product category:

Product Category Farm Premium
Eggs, Vegetables +30%
Dairy Products +40–50%
Baked Goods +40%
Jams, Juices +50%
Craft Beer, Wine +70–75%
Cosmetics, Skincare +80%
Luxury Perfume +90%
Gourmet Meals +85%

👁️ UI Integration

The game HUD reflects both worlds simultaneously:
- Top Bar: Coins 🪙 | Cash 💵 | Farm Tokens 🌿 | Level + XP bar
- Bottom Tab Bar: 🏪 Store | 🌾 Farm | 📋 Quests | 🎴 Cards | 👥 Social
- Mini-map (corner): Shows both zones, active workers, ready harvests
- Supply Lane Indicator: Shows what's in transit and ETA