💳 35 — Monetization

Marketland+ is built on a player-first monetization philosophy. Every design decision regarding monetization is tested against a single question: "Does this respect the player's time and make the game better?"


🏛️ Core Monetization Principles

Principle Details
⚡ No Energy System Players are never forced to stop playing
🚫 No Paywall All content is reachable through regular gameplay
🌿 Farm Tokens Never Sold Farm Tokens cannot be purchased with real money — ever
⏩ Cash Speeds, Never Gates Premium currency only accelerates timers; it never locks content
🎁 Fair Monetization Every premium feature has a free equivalent (just slower)
🔒 No Loot Boxes Spending Cash always results in a known, specific outcome

💵 Cash (Premium Currency) Spending

Cash is the only real-money currency. It is also earnable through play (+1 per level).

Cash Sinks (What Players Spend Cash On):

Item Cash Cost Free Alternative
Instant crop harvest 1–3 Cash Wait for harvest timer
Skip processing timer 1–5 Cash Wait for processing job
Instant supplier delivery 2–5 Cash Wait 30 min–4 hr
Repair storm-damaged shipment 1 Cash Accept reduced quantity
Premium decorations 5–20 Cash No free equivalent (cosmetic only)
Extra delivery truck slot 10 Cash Use existing 2 slots
Unlock zone immediately 10–30 Cash Wait for level requirement
Skip a quest 3 Cash Complete quest normally
Rare animal direct purchase 15–50 Cash Unlock through leveling
Exclusive event cosmetics 5–15 Cash None (limited cosmetics)
Greenhouse slot unlock 5 Cash Earn with Farm Tokens

📺 Rewarded Ads (Optional)

All ads are strictly optional and always player-initiated:

Ad Reward Watching Time Frequency Limit
+1 Quick Delivery Card 30 seconds 5× per day
+30 min shipment skip 30 seconds 3× per day
Small coin bonus (500 coins) 30 seconds 5× per day
Double next harvest yield 30 seconds 3× per day

💡 Design Note: Rewarded ads are never shown automatically. Players must tap an "Ad" button to opt in. They are shown in the game HUD as an opportunity, not a requirement.


🎟️ Season Pass / Farm Pass (Monthly Subscription)

An optional monthly subscription available via in-app purchase:

What It Includes:

Benefit Details
🌱 Daily Seed Pack 5 random seeds delivered daily
🎴 Daily Card Pack 3 Shopper + 3 QD + 3 Product + 3 Harvest
🐄 Exclusive Animal Skins 2 exclusive skins per season
⭐ XP Boost +20% XP on all actions
🏗️ Exclusive Building Skin 1 farm building visual reskin
🎊 Exclusive Seasonal Events 3 pass-exclusive quests per month

What It Does NOT Include:

💡 Design Note: The Season Pass is purely about enriching the experience — more cosmetics, slightly faster progression, and exclusive aesthetics. The entire game is playable, enjoyable, and winnable without the Season Pass.


💰 Monetization Projections

Player Type Avg Monthly Spend Model
Free Player $0 Earns Cash through leveling; completes all content
Light Spender $2–5 Occasional Cash purchases for timer skips
Regular Spender $5–10 Season Pass subscriber
Heavy Spender $10–25 Season Pass + occasional large Cash purchases

🛡️ Anti-Pay-to-Win Guarantees

  1. All displays reachable without spending real money
  2. Leaderboards based on time-played and strategy, not spending
  3. Farm Tokens have their own economy, 100% free-to-earn
  4. Neighbours only see each other's LP and achievements — no spending display
  5. Cash rewards from leveling ensure even free players have premium currency
  6. No energy = no "energy wall" that premium currency bypasses