🎪 19 — Attractions
Attractions are large, high-LP installations that significantly increase customer foot traffic and customer type quality. They don't sell products directly but create an environment that draws more customers and higher-spending visitors.
🏛️ Complete Attractions Table
| Attraction | Unlock | Size | LP Bonus | Cost | Customer Effect |
|---|---|---|---|---|---|
| 🌊 Aquarium | Lv.12 | 4×2 | 200 LP | 5,000 coins | +20% Family Shoppers, all customers stay 20% longer |
| 🎠 Kids Play Area | Lv.15 | 4×4 | 250 LP | 8,000 coins | +30% Family Shoppers, +15% customer count |
| 🎹 Music Corner | Lv.5 | 2×2 | 50 LP | 1,000 coins | All nearby customer spend +5% |
| 🎸 Grand Piano | Lv.45 | 3×3 | 300 LP | 20,000 coins | +25% Socialite/Businessman spawns |
| ⛲ Fountain | Lv.30 | 3×3 | 350 LP | 15,000 coins | +15% all customer count, +20% LP aura |
| 🖼️ Art Gallery | Lv.40 | 4×3 | 400 LP | 25,000 coins | +30% luxury customer spawns |
| 🛋️ VIP Lounge | Lv.60 | 4×4 | 500 LP | 50,000 coins | +50% Tycoon/Celebrity/Royalty spawns |
| 🌺 Indoor Garden | Lv.35 | 4×4 | 380 LP | 22,000 coins | +20% Health Nut/Foodie spawns, Fresh badge +10% |
| 🎭 Stage | Lv.50 | 6×4 | 450 LP | 35,000 coins | During performances: +40% all customer count |
| 🍳 Live Kitchen Demo | Lv.55 | 4×3 | 420 LP | 30,000 coins | +30% Foodie spawns, +15% food section sales |
| 🏆 Trophy Wall | Lv.60 | 3×2 | 300 LP | 18,000 coins | Prestige display; unlocks after 10 achievements |
| 🌿 Farm Corner Display | Lv.20 | 4×4 | 350 LP | 12,000 coins | +25% Fresh badge interest, shows live farm feed |
⚙️ Attraction Mechanics
Passive Effects
All attractions provide a continuous aura effect to their surrounding tiles:
- Radius: 5 tiles
- All displays within radius receive +10% customer visit frequency
- Stacking: Multiple attractions stack (diminishing returns after 3)
Active Events (Some Attractions)
Certain attractions have active event modes triggered by the player:
- 🎹 Grand Piano: "Live Concert" event (costs 5 Shopper Cards) — 1 hour of +50% all spend
- 🎭 Stage: "Performance Night" (costs 10 Shopper Cards) — 2 hours of +40% all customers
- 🍳 Live Kitchen Demo: "Chef's Special" (uses 1 farm ingredient) — 3 hours of +30% food sales
LP Aura
Some attractions project an LP aura that adds bonus LP to nearby decorations:
- Fountain: +20% LP to decorations within 4 tiles
- Grand Piano: +15% LP to displays within 3 tiles
- VIP Lounge: +25% LP to luxury items within 5 tiles
🎨 Attraction Upgrades
Each attraction can be upgraded up to Tier 3:
| Upgrade | Tier 1 | Tier 2 | Tier 3 |
|---|---|---|---|
| Aquarium | Add fish types | +100 LP, +10% effect | Live coral reef theme |
| Kids Play Area | Add slide | Add carousel | Full adventure zone |
| VIP Lounge | Add bar service | Add concierge | Butler service (auto-collect tips) |
| Fountain | Add lighting | Add music sync | Coin fountain (players tap for bonus coins) |
💡 Placement Tips
💡 Design Note: Place attractions near the centre of the store rather than corners. A central attraction acts as a "magnet," pulling customers past more displays before they reach it and on the way out.
| Strategy | Placement |
|---|---|
| Maximise foot traffic | Centre of store |
| Boost luxury customers | Near luxury displays (Zone 6/7) |
| Boost family customers | Near baby/toy section |
| Boost Fresh interest | Farm Corner near food section |